The Flox entity system allows you to store, load and query for the data you save in your player’s names. Achievements, savegames, player states, custom maps, preferences, items, weapons, invitations and even cheese are just a few examples for what is possible. It also includes a powerful owner and permission system that makes it easy to share data between players.
//create a new savegame
var savegame:Savegame = new Savegame();
savegame.inGameProgress = 0.1;
savegame.saveQueued();