July 22, 2014

Giveaway: Sparrow Framework Beginner's Guide

While Starling was already granted the honor of being the topic of two books, it took a little longer for our first-born framework, Sparrow. But the wait is over: Packt Publishing recently launched a wonderful guide to Sparrow, written by the experienced Sparrow developer Johannes Stein! The book is called...

July 16, 2014

8 Easy Tricks to Drastically Shrink Your Memory Consumption

When people start to develop for mobile, they usually have one top requirement: performance. That’s why Starling does everything in its power to make your game run as smooth as possible. I’ve also talked and written frequently about the practices to follow for best results in this area (this wiki...

July 7, 2014

Sparrow 2.1

I’ll jump right to the most important message of this blog post: this Sparrow update is huge. In fact, I considered calling this “3.0” because it’s lightyears ahead of any previous Sparrow version! But one thing after the other. The last year hasn’t been easy on our little bird. Sparrow...

May 26, 2014

Tracking Down Bugs With Flox

Hello everyone! I am very happy to be finally able to give you access to Flox’s brand new way of tracking down all the errors and exceptions that shoot through your games. I know that many of you have been waiting for this since about forever and I very much...

May 20, 2014

Starling 1.5

As always, it has been a busy spring here in Austria. Over the last weeks and months, I added a huge number of optimizations, bugfixes and new features. Our little bird learned something new almost every day! Thus, it’s high time for a new stable version, so that all of...

February 17, 2014

Secret Starling Training Facilities Revealed

Hello everyone! Be warned for this is an absolutely useless intermission of your busy work day: I just received a pic from an anonymous source. It was taken while driving through a tiny Austrian town which apparently is only a few minutes away from our office! Granted it’s in the...

February 5, 2014

Starling JS flocking to the Away Foundation

When we first announced the JavaScript version of the Starling library on this blog and on the Adobe MAX, the feedback we received from you guys was phenomenal: A huge number of people showed their interest and encouraged us that we were on the right track. However, many months have...