April 7, 2010
A simple way to let Xcode stop on an error
March 9, 2010
How to use landscape mode
February 16, 2010
Using bitmap fonts

Almost any game will have to display some text sooner or later. Sparrow makes it easy to do so: SPTextField *textField = [SPTextField textFieldWithWidth:300 height:100 text:@"This is some text."]; textField.fontName = @"Georgia-Bold"; textField.fontSize = 18; textField.hAlign = SPHAlignCenter; // horizontal alignment textField.vAlign = SPVAlignCenter; // vertical alignment There are quite...
February 12, 2010
Using a texture atlas
February 10, 2010
Sparrow forum online
January 29, 2010
Just added "An introduction to Sparrow"
January 26, 2010