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        <title>Starling Framework</title>
        <atom:link href="http://gamua.com/feed/starling" rel="self" type="application/rss+xml"/>
        <link>http://gamua.com/starling</link>
        <description>The Open Source Game Engine for Flash</description>
        <language>en</language>
        <pubDate>Mon, 22 Apr 2013 09:20:20 +0200</pubDate>
        <lastBuildDate>Mon, 22 Apr 2013 09:20:20 +0200</lastBuildDate>

        
            
                <item>
                    <title>Gamua at the Adobe MAX 2013</title>
                    <link>http://gamua.com/blog/2013/04/titlegamua-at-the-adobe-max-2013</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2013/04/titlegamua-at-the-adobe-max-2013</guid>
                    <pubDate>Fri, 12 Apr 2013 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>Adobe's &quot;Creativity Conference&quot;, MAX, is just a few weeks ahead: it takes place from May 4th to 8th in Los Angeles. For the first time, Holger and myself will attend the conference. We're very excited about this! I hope we'll meet many users of Starling and Flox there, and maybe...</description>
                    <content:encoded><![CDATA[Adobe's &quot;Creativity Conference&quot;, MAX, is just a few weeks ahead: it takes place from May 4th to 8th in Los Angeles. For the first time, Holger and myself will attend the conference. We're very excited about this! I hope we'll meet many users of Starling and Flox there, and maybe...]]></content:encoded>
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                <item>
                    <title>Starling 1.3</title>
                    <link>http://gamua.com/blog/2013/01/starling-13</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2013/01/starling-13</guid>
                    <pubDate>Mon, 14 Jan 2013 00:00:00 +0100</pubDate>
                    <author>Daniel</author>
                    <description>A new year has started — it's about time that our little Starling bird was updated to the next version, to show off all that it has learned over the past months! 2012 has been an amazing year for our little bird. I'm especially happy to see how the community...</description>
                    <content:encoded><![CDATA[A new year has started — it's about time that our little Starling bird was updated to the next version, to show off all that it has learned over the past months! 2012 has been an amazing year for our little bird. I'm especially happy to see how the community...]]></content:encoded>
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                    <title>Hungry Hero goes Open Source</title>
                    <link>http://gamua.com/blog/2012/11/hungry-hero-goes-open-source</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/11/hungry-hero-goes-open-source</guid>
                    <pubDate>Mon, 12 Nov 2012 00:00:00 +0100</pubDate>
                    <author>Daniel</author>
                    <description>Do you remember the great series of video tutorials Starting with Starling that I mentioned a while ago? In the course of this tutorial, Hemanth Sharma showed you how to create the game Hungry Hero from start to finish. Now, Hemanth went one step further: the game is now available...</description>
                    <content:encoded><![CDATA[Do you remember the great series of video tutorials Starting with Starling that I mentioned a while ago? In the course of this tutorial, Hemanth Sharma showed you how to create the game Hungry Hero from start to finish. Now, Hemanth went one step further: the game is now available...]]></content:encoded>
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                <item>
                    <title>Incredipede</title>
                    <link>http://gamua.com/blog/2012/10/incredipede</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/10/incredipede</guid>
                    <pubDate>Mon, 29 Oct 2012 00:00:00 +0100</pubDate>
                    <author>Holger</author>
                    <description>Hello Starlingers, we at Gamua get the belly butterflies every time we see a new game based on one of our frameworks and we tend to subsequently fill the office with Uuhh's, Awww's &amp;amp; Cool's. (Yes, we play games at work.) Today I'd like to direct your attention to a...</description>
                    <content:encoded><![CDATA[Hello Starlingers, we at Gamua get the belly butterflies every time we see a new game based on one of our frameworks and we tend to subsequently fill the office with Uuhh's, Awww's &amp;amp; Cool's. (Yes, we play games at work.) Today I'd like to direct your attention to a...]]></content:encoded>
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                <item>
                    <title>Happy Birthday Starling!</title>
                    <link>http://gamua.com/blog/2012/09/happy-birthday-starling</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/09/happy-birthday-starling</guid>
                    <pubDate>Fri, 21 Sep 2012 00:00:00 +0200</pubDate>
                    <author>Holger</author>
                    <description>Everybody cheer! Today is our red birds first official birthday! I must admit that this took us a little by surprise just yesterday: We knew it had to be some time this month, but where not exactly sure when. Fortunately there is evidence in our archive of relatively useless screenshots....</description>
                    <content:encoded><![CDATA[Everybody cheer! Today is our red birds first official birthday! I must admit that this took us a little by surprise just yesterday: We knew it had to be some time this month, but where not exactly sure when. Fortunately there is evidence in our archive of relatively useless screenshots....]]></content:encoded>
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                <item>
                    <title>StarlingMVC</title>
                    <link>http://gamua.com/blog/2012/09/starlingmvc</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/09/starlingmvc</guid>
                    <pubDate>Thu, 20 Sep 2012 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>During the last months and weeks, we noticed (with great pleasure!) that Starling is transforming from a mere framework to the center of a whole ecosystem of libraries and tools. Here is a short overview, to name just the most popular ones: Feathers (formerly know as Foxhole) provides a great...</description>
                    <content:encoded><![CDATA[During the last months and weeks, we noticed (with great pleasure!) that Starling is transforming from a mere framework to the center of a whole ecosystem of libraries and tools. Here is a short overview, to name just the most popular ones: Feathers (formerly know as Foxhole) provides a great...]]></content:encoded>
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                    <title>Starling 1.2</title>
                    <link>http://gamua.com/blog/2012/08/starling-12</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/08/starling-12</guid>
                    <pubDate>Wed, 15 Aug 2012 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>During the last months, our little red bird has gained a lot of traction. A great number of games have been published, including ones from major studios like Zynga. You can now learn Starling via online video courses. Heck, the bird even showed up on several development summits! Still, it...</description>
                    <content:encoded><![CDATA[During the last months, our little red bird has gained a lot of traction. A great number of games have been published, including ones from major studios like Zynga. You can now learn Starling via online video courses. Heck, the bird even showed up on several development summits! Still, it...]]></content:encoded>
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                <item>
                    <title>Learn Starling with Online Video Courses</title>
                    <link>http://gamua.com/blog/2012/07/learn-starling-with-online-video-courses</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/07/learn-starling-with-online-video-courses</guid>
                    <pubDate>Thu, 12 Jul 2012 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>As with every new technology, the hardest part is getting started: installing the right tools, getting used to the new workflows, finding your way around in the API. This process is much simpler when you know somebody who has been there before, somebody to look over the shoulder to see...</description>
                    <content:encoded><![CDATA[As with every new technology, the hardest part is getting started: installing the right tools, getting used to the new workflows, finding your way around in the API. This process is much simpler when you know somebody who has been there before, somebody to look over the shoulder to see...]]></content:encoded>
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                    <title>The Starling Roadmap</title>
                    <link>http://gamua.com/blog/2012/06/the-starling-roadmap</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/06/the-starling-roadmap</guid>
                    <pubDate>Tue, 05 Jun 2012 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>It's hard to believe, but at this date one year ago, not a single line of code had been written for Starling. It did not even have a name yet - it was just an idea, featuring lots of question marks and some wishful thinking. And look where we are...</description>
                    <content:encoded><![CDATA[It's hard to believe, but at this date one year ago, not a single line of code had been written for Starling. It did not even have a name yet - it was just an idea, featuring lots of question marks and some wishful thinking. And look where we are...]]></content:encoded>
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                <item>
                    <title>Starling 1.1</title>
                    <link>http://gamua.com/blog/2012/05/starling-11</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/05/starling-11</guid>
                    <pubDate>Mon, 07 May 2012 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>During the weeks after the &quot;1.0&quot; release, our Starling didn't think about slowing down or relaxing; on the contrary, he made some excessive flight-training and has learned several cool new tricks! Thus, without further ado: we present to you, the Starling Framework: version 1.1! Multi-Resolution Development With AIR 3.2 out...</description>
                    <content:encoded><![CDATA[During the weeks after the &quot;1.0&quot; release, our Starling didn't think about slowing down or relaxing; on the contrary, he made some excessive flight-training and has learned several cool new tricks! Thus, without further ado: we present to you, the Starling Framework: version 1.1! Multi-Resolution Development With AIR 3.2 out...]]></content:encoded>
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                <item>
                    <title>Introducing: The Starling Wiki</title>
                    <link>http://gamua.com/blog/2012/04/introducing-the-starling-wiki</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/04/introducing-the-starling-wiki</guid>
                    <pubDate>Wed, 11 Apr 2012 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>The new Gamua homepage has now been online for a while, but it lacked an area where the Starling community could organize itself; a dynamic place to collect and showcase all kinds of information. A place like that is now finally available! It's the Starling Wiki. What is the Starling...</description>
                    <content:encoded><![CDATA[The new Gamua homepage has now been online for a while, but it lacked an area where the Starling community could organize itself; a dynamic place to collect and showcase all kinds of information. A place like that is now finally available! It's the Starling Wiki. What is the Starling...]]></content:encoded>
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                <item>
                    <title>How to deploy iOS apps to the iPhone via the command line</title>
                    <link>http://gamua.com/blog/2012/03/how-to-deploy-ios-apps-to-the-iphone-via-the-command-line</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/03/how-to-deploy-ios-apps-to-the-iphone-via-the-command-line</guid>
                    <pubDate>Wed, 14 Mar 2012 00:00:00 +0100</pubDate>
                    <author>Holger</author>
                    <description>In a productive development environment it's usually a good idea to think about the automation of recurring processes like compiling, testing and deploying development code to test devices. For iOS apps this becomes a pain as soon as you develop outside Xcode: That's why this article explains how to deploy...</description>
                    <content:encoded><![CDATA[In a productive development environment it's usually a good idea to think about the automation of recurring processes like compiling, testing and deploying development code to test devices. For iOS apps this becomes a pain as soon as you develop outside Xcode: That's why this article explains how to deploy...]]></content:encoded>
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                <item>
                    <title>Powered By Logos</title>
                    <link>http://gamua.com/blog/2012/03/powered-by-logos</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/03/powered-by-logos</guid>
                    <pubDate>Mon, 05 Mar 2012 00:00:00 +0100</pubDate>
                    <author>Holger</author>
                    <description>Good news everyone, I just finished the official &quot;Powered By&quot; badges for the birds! They are available in the standard bright side colors and in a dark side fashion for those who like to paint it black. Click on a badge to follow the direct link to the image: Bright...</description>
                    <content:encoded><![CDATA[Good news everyone, I just finished the official &quot;Powered By&quot; badges for the birds! They are available in the standard bright side colors and in a dark side fashion for those who like to paint it black. Click on a badge to follow the direct link to the image: Bright...]]></content:encoded>
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                <item>
                    <title>Starling 1.0 - Ready for Mobile!</title>
                    <link>http://gamua.com/blog/2012/02/starling-1-0-ready-for-mobile</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/02/starling-1-0-ready-for-mobile</guid>
                    <pubDate>Wed, 29 Feb 2012 00:00:00 +0100</pubDate>
                    <author>Daniel</author>
                    <description>Some of you will already have noticed it: Starling silently went &quot;1.0&quot; with the launch of the new website. As the new logo clearly indicates, our young bird has left the eggshell and is looking for adventures in the real world! But that's not all: at the beginning of this...</description>
                    <content:encoded><![CDATA[Some of you will already have noticed it: Starling silently went &quot;1.0&quot; with the launch of the new website. As the new logo clearly indicates, our young bird has left the eggshell and is looking for adventures in the real world! But that's not all: at the beginning of this...]]></content:encoded>
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                <item>
                    <title>New Website Launched!</title>
                    <link>http://gamua.com/blog/2012/02/new-website-launched</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/02/new-website-launched</guid>
                    <pubDate>Tue, 28 Feb 2012 00:00:00 +0100</pubDate>
                    <author>Holger</author>
                    <description>Good news everyone: It's done! The new website is online and it went live in almost perfect sync with the Adobe AIR 3.2 RC release. Is this a coincidence? ;-) Well ... it's not! Daniel and I have been working on the new website for several weeks now and had...</description>
                    <content:encoded><![CDATA[Good news everyone: It's done! The new website is online and it went live in almost perfect sync with the Adobe AIR 3.2 RC release. Is this a coincidence? ;-) Well ... it's not! Daniel and I have been working on the new website for several weeks now and had...]]></content:encoded>
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                <item>
                    <title>Angry Birds powered by Starling Framework</title>
                    <link>http://gamua.com/blog/2012/02/angry-birds-powered-by-starling-framework</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/02/angry-birds-powered-by-starling-framework</guid>
                    <pubDate>Tue, 14 Feb 2012 00:00:00 +0100</pubDate>
                    <author>Holger</author>
                    <description>Hello everyone, we have big news … again! Rovio’s facebook port of their incredibly successful smash hit Angry Birds went online today and it is based on Sparrow’s brother – the Starling Framework! All you facebookers absolutely need to check it out right now! Update 1 Here is a screenshot...</description>
                    <content:encoded><![CDATA[Hello everyone, we have big news … again! Rovio’s facebook port of their incredibly successful smash hit Angry Birds went online today and it is based on Sparrow’s brother – the Starling Framework! All you facebookers absolutely need to check it out right now! Update 1 Here is a screenshot...]]></content:encoded>
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                    <title>The Future of Sparrow and Starling</title>
                    <link>http://gamua.com/blog/2012/02/the-future-of-sparrow-and-starling</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2012/02/the-future-of-sparrow-and-starling</guid>
                    <pubDate>Mon, 13 Feb 2012 00:00:00 +0100</pubDate>
                    <author>Daniel</author>
                    <description>Wow, it's been quite a while since I wrote the last blog post! I think it's time that I give all of you an update of what has been going on and, more importantly, what will be happening in the coming weeks and months. Gamua The most important news first:...</description>
                    <content:encoded><![CDATA[Wow, it's been quite a while since I wrote the last blog post! I think it's time that I give all of you an update of what has been going on and, more importantly, what will be happening in the coming weeks and months. Gamua The most important news first:...]]></content:encoded>
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                    <title>Say hello to the Starling Framework!</title>
                    <link>http://gamua.com/blog/2011/09/say-hello-to-the-starling-framework</link>
                    <guid isPermaLink="true">http://gamua.com/blog/2011/09/say-hello-to-the-starling-framework</guid>
                    <pubDate>Wed, 21 Sep 2011 00:00:00 +0200</pubDate>
                    <author>Daniel</author>
                    <description>Hi folks, I've got some busy weeks behind me, working hard on Sparrow's new sibling, the Starling Framework. I already hinted that a new project is in the works in the Cocos2D Podcast, and some forum members might have read some mysterious remarks on that topic, too. Well, I'm excited...</description>
                    <content:encoded><![CDATA[Hi folks, I've got some busy weeks behind me, working hard on Sparrow's new sibling, the Starling Framework. I already hinted that a new project is in the works in the Cocos2D Podcast, and some forum members might have read some mysterious remarks on that topic, too. Well, I'm excited...]]></content:encoded>
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