July 12, 2012

Learn Starling with Online Video Courses

As with every new technology, the hardest part is getting started: installing the right tools, getting used to the new workflows, finding your way around in the API. This process is much simpler when you know somebody who has been there before, somebody to look over the shoulder to see...

June 5, 2012

The Starling Roadmap

It's hard to believe, but at this date one year ago, not a single line of code had been written for Starling. It did not even have a name yet - it was just an idea, featuring lots of question marks and some wishful thinking. And look where we are...

May 23, 2012

Gapless MP3 Audio on iOS

Kostya Teterin, the developer who brought us Caribbean Treasures, joins us this time with an article about a cool audio library he has developed for his latest game. Gapless MP3 Audio As every game developer knows, background music is an important part of any game. You can use it to...

May 7, 2012

Starling 1.1

During the weeks after the "1.0" release, our Starling didn't think about slowing down or relaxing; on the contrary, he made some excessive flight-training and has learned several cool new tricks! Thus, without further ado: we present to you, the Starling Framework: version 1.1! Multi-Resolution Development With AIR 3.2 out...

April 11, 2012

Introducing: The Starling Wiki

The new Gamua homepage has now been online for a while, but it lacked an area where the Starling community could organize itself; a dynamic place to collect and showcase all kinds of information. A place like that is now finally available! It's the Starling Wiki. What is the Starling...

April 2, 2012

User's corner: Ghost Catcher

It has been a while since our last post in the "Users's Corner" series! This time, Paul Malolepsy did us the favor of describing his experiences with Sparrow in Alki Lab's latest game. Who Are You? I am Paul Malolepsy, co-founder of Alki Labs. I've been playing and building video...

March 30, 2012

The Big Sparrow Tutorial for Beginners

This tutorial is for everyone who wants to create a Sparrow game. It is a comprehensive introduction for beginners and sheds a light on best practices using the example of a small game. Read this 101 and you are up and running in no time! In this article we will...