May 26, 2014

Tracking Down Bugs With Flox

Hello everyone! I am very happy to be finally able to give you access to Flox's brand new way of tracking down all the errors and exceptions that shoot through your games. I know that many of you have been waiting for this since about forever and I very much...

May 20, 2014

Starling 1.5

As always, it has been a busy spring here in Austria. Over the last weeks and months, I added a huge number of optimizations, bugfixes and new features. Our little bird learned something new almost every day! Thus, it's high time for a new stable version, so that all of...

February 17, 2014

Secret Starling Training Facilities Revealed

Hello everyone! Be warned for this is an absolutely useless intermission of your busy work day: I just received a pic from an anonymous source. It was taken while driving through a tiny Austrian town which apparently is only a few minutes away from our office! Granted it's in the...

February 5, 2014

Starling JS flocking to the Away Foundation

When we first announced the JavaScript version of the Starling library on this blog and on the Adobe MAX, the feedback we received from you guys was phenomenal: A huge number of people showed their interest and encouraged us that we were on the right track. However, many months have...

January 17, 2014

Giveaway: Starling Game Development Essentials

The first Starling book came out shortly after the framework's official launch, more than two years ago. Seeing a complete book about my work being written and published — it always felt unreal to me and left me speechless! Now, you can imagine how exhilarating it was when I found...

December 16, 2013

Kids, It's Optimization Time!

Hello floxxers! Let me tell you a story: we usually ban everything we want to do, need to do, can't do right now and all ideas that spark through our heads onto long lists of work items. These lists get sorted, reviewed, reduced, distilled and sometimes forgotten. ;-) Not this...

December 5, 2013

Generic Animation Format

After a long pause, we've got the next entry in our "User's Corner" blog series! Today, I give the word to Denis Balon from gafmedia.com. He and his team created an extremely promising solution that allows users to import their Flash CS animations into Starling easily. Thanks a lot for...