Last time, I described our first iPhone game, Find it!. As I said, that's a game that was relatively straight forward to implement, as there's not too much movement involved. For that reason, we created the game directly with Cocoa (and learned Cocoa by doing so). But some things are...
Hi folks! I'm Daniel, and I am responsible for most of the source code that makes up the Sparrow framework. Some of you might be interested in how the sparrow came to life, so I thought I drop a few words at this place. We started development of Sparrow quite...
as you probably already know: the Sparrow website went online yesterday. Today we added the Sparrow framework download in version 0.7.
Give it a try!
To the download!
Good day everyone!
the Sparrow has landed and is finally online. Hooray!
PenguFlip, the first Sparrow App just made it back from Apple QA successfully and is ready to go to the AppStore. Sparrow is final and the website just went online.
Please enjoy the new website!
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