New tutorials: Textures, PVRTC, Auto-rotation

Daniel Sperl on August 13, 2011

There are some topics that pop up regularly in the forum. Instead of answering them over and over again in the forum, I thought it would be a good idea to take the time to write extensive tutorials on those issues!

The place for those tutorials is, of course, the Sparrow Wiki! Here are the new tutorials you’ll find there:

  • Texture Formats: Best Practices - Everything you always wanted to know about textures, but were afraid to ask
  • PVR Textures - what they are, why you should use them, and of course: how to use them!
  • Auto-rotating a game - what you have to take care of when you want to rotate your game when the device orientation changes.

I hope this helps some of you in your development process! Leave a comment if you find something important is missing.